Aller au contenu

the usual neXt Immersive Media Research

From LLM Prompts to Runtime-Validated Immersive Experiences: Constraint-Guided Co-Authoring, Behavioral Validation, and Multisensory Orchestration

02 / 2026 System Paper / Preprint

Résumé

LLM-assisted authoring can accelerate immersive production, but a convincing output is not necessarily executable, behaviorally correct, or ready for public use. We present TholusOS, a system for co-authoring multi-user immersive experiences across dome projection, audio, lighting, participant phones, physical effects, media services, and a live scheduler. TholusOS separates creative generation from operational authority. A macro compiler derives an experience profile, temporal windows, a system-owned cue skeleton, and readiness requirements; the LLM fills only exposed creative fields. A micro compiler maps accepted moments through semantic anchors and modality lanes into synchronized runtime cues. Family-aware audits inspect progression, state transitions, action-consequence chains, service flow, and audience-perceptible outcomes. Cue timing contracts identify elements that are locked, narrowly adjustable, window-flexible, or optional, so repair remains proposal-only until review, application, and revalidation. Audience-readiness gates distinguish authoring, simulation, controlled participation, and production. We describe the implemented architecture, its uneven integration maturity, and a reproducible software snapshot, and define an evaluation protocol for authorial control, behavioral validity, multisensory timing, repair safety, and gate calibration. Executable Experience Grammar denotes a typed intermediate representation and transformation rules, not a formal language with proved soundness; liveReady is a software state rather than physical certification. This system report does not claim comparative or hardware-in-the-loop results not yet measured.

Mots-clés

  • LLM-assisted authoring
  • mixed-initiative authoring
  • behavioral validation
  • XR authoring
  • multisensory orchestration
  • runtime assurance
  • human-in-the-loop repair

Comment citer

Riccio, D., & Guarnieri, E. (2026). From LLM Prompts to Runtime-Validated Immersive Experiences: Constraint-Guided Co-Authoring, Behavioral Validation, and Multisensory Orchestration [Preprint]. Zenodo. https://doi.org/10.5281/zenodo.21382408

BibTeX

@misc{riccio_guarnieri_2026_21382408,
  author = {Riccio, Dario and Guarnieri, Edoardo},
  title = {From LLM Prompts to Runtime-Validated Immersive Experiences: Constraint-Guided Co-Authoring, Behavioral Validation, and Multisensory Orchestration},
  month = jul,
  year = {2026},
  publisher = {Zenodo},
  doi = {10.5281/zenodo.21382408},
  url = {https://doi.org/10.5281/zenodo.21382408}
}

Parlons-en

Demander des informations

Ce que vous recevez Une première étude de faisabilité, une fourchette d’investissement et la prochaine étape. Sous un jour ouvré.

En envoyant la demande, vous confirmez avoir lu la politique de confidentialité.

Ajouter la configuration et les détails facultatif