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the usual neXt Lab / Immersive Media Research

Pubblicazioni

Ricerche indipendenti su immagini immersive, percezione audiovisiva e grammatiche post-cinematografiche. Ogni pubblicazione è disponibile con abstract, metadati, citazione e accesso al testo integrale.

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02
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Prima pagina del paper From LLM Prompts to Runtime-Validated Immersive Experiences di Dario Riccio ed Edoardo Guarnieri

PDF · 11 pagine · 223 KB

02 / 2026 System Paper / Preprint

From LLM Prompts to Runtime-Validated Immersive Experiences: Constraint-Guided Co-Authoring, Behavioral Validation, and Multisensory Orchestration

Dario Riccio and Edoardo Guarnieri the usual neXt Immersive Media Research,

Il paper descrive come TholusOS trasforma contributi LLM vincolati in esperienze immersive eseguibili, verificando progressione, sincronizzazione multisensoriale e prontezza per il pubblico. Leggi di più… Riduci abstract

LLM-assisted authoring can accelerate immersive production, but a convincing output is not necessarily executable, behaviorally correct, or ready for public use. We present TholusOS, a system for co-authoring multi-user immersive experiences across dome projection, audio, lighting, participant phones, physical effects, media services, and a live scheduler. TholusOS separates creative generation from operational authority. A macro compiler derives an experience profile, temporal windows, a system-owned cue skeleton, and readiness requirements; the LLM fills only exposed creative fields. A micro compiler maps accepted moments through semantic anchors and modality lanes into synchronized runtime cues. Family-aware audits inspect progression, state transitions, action-consequence chains, service flow, and audience-perceptible outcomes. Cue timing contracts identify elements that are locked, narrowly adjustable, window-flexible, or optional, so repair remains proposal-only until review, application, and revalidation. Audience-readiness gates distinguish authoring, simulation, controlled participation, and production. We describe the implemented architecture, its uneven integration maturity, and a reproducible software snapshot, and define an evaluation protocol for authorial control, behavioral validity, multisensory timing, repair safety, and gate calibration. Executable Experience Grammar denotes a typed intermediate representation and transformation rules, not a formal language with proved soundness; liveReady is a software state rather than physical certification. This system report does not claim comparative or hardware-in-the-loop results not yet measured.

Scheda bibliografica completa

Parole chiave

  • LLM-assisted authoring
  • mixed-initiative authoring
  • behavioral validation
  • XR authoring
  • multisensory orchestration
  • runtime assurance
  • human-in-the-loop repair
Come citare

Riccio, D., & Guarnieri, E. (2026). From LLM Prompts to Runtime-Validated Immersive Experiences: Constraint-Guided Co-Authoring, Behavioral Validation, and Multisensory Orchestration (Version 5) [Technical report / preprint]. the usual neXt S.r.l. https://www.academia.edu/170244904/From_LLM_Prompts_to_Runtime_Validated_Immersive_Experiences_Constraint_Guided_Co_Authoring_Behavioral_Validation_and_Multisensory_Orchestration

BibTeX
@techreport{riccio_guarnieri_2026_tholusos,
  author = {Riccio, Dario and Guarnieri, Edoardo},
  title = {From LLM Prompts to Runtime-Validated Immersive Experiences: Constraint-Guided Co-Authoring, Behavioral Validation, and Multisensory Orchestration},
  institution = {the usual neXt S.r.l.},
  type = {Technical Report / Preprint},
  number = {Version 5},
  month = jul,
  year = {2026},
  url = {https://www.academia.edu/170244904/From_LLM_Prompts_to_Runtime_Validated_Immersive_Experiences_Constraint_Guided_Co_Authoring_Behavioral_Validation_and_Multisensory_Orchestration}
}
Copertina del paper The Abolition of the Frame di Dario Riccio

PDF · 7 pagine · 36 KB

01 / 2026 Preprint

The Abolition of the Frame: A Paradigm Shift from the Centripetal Image to Immersive Space

Dario Riccio the usual neXt Immersive Media Research,

La ricerca analizza il passaggio dall’immagine incorniciata allo spazio immersivo, tra filosofia, percezione e nuove grammatiche audiovisive. Leggi di più… Riduci abstract

This paper investigates the transition from the framed image to the enveloping image in the history of Western visual perception. For centuries, the frame has served as a cognitive and semiotic device regulating the distance between subject and representation. The rise of immersive media, from fulldome projections to virtual reality, has disrupted this paradigm. The analysis traces the philosophical roots of the frame concept (Simmel, Derrida, Marin), the art historical genealogy of proto-immersive practices (from Renaissance quadraturismo to nineteenth century panoramas), the media theories of the transition (Youngblood, Manovich, Eugeni), and the psychological implications of immersion (aesthetic distance, flow state, perceptual frame effect). The final section discusses the new cinematic grammars required for frameless storytelling and surveys contemporary experimentation in the Italian and international context.

Scheda bibliografica completa

Parole chiave

  • immersion
  • frame
  • fulldome
  • aesthetic distance
  • somatic montage
  • expanded cinema
  • figurative space
Come citare

Riccio, D. (2026). The Abolition of the Frame: A Paradigm Shift from the Centripetal Image to Immersive Space. Zenodo. https://doi.org/10.5281/zenodo.19160989

BibTeX
@misc{riccio_2026_19160989,
  author = {Riccio, Dario},
  title = {The Abolition of the Frame: A Paradigm Shift from the Centripetal Image to Immersive Space},
  month = mar,
  year = {2026},
  publisher = {Zenodo},
  doi = {10.5281/zenodo.19160989},
  url = {https://doi.org/10.5281/zenodo.19160989}
}